Sep 23, 2006, 05:56 PM // 17:56
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#1
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Banned
Join Date: Jun 2006
Location: Good question
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Barrager
Me have idea. Although i dont have the time to look i thought a good build mixed with anthems shouts and echoes might be nice. someone else can create the actual build but i came up with idea and posted first... well for paragon/ranger i havent checked ranger yet.
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Sep 24, 2006, 04:04 AM // 04:04
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#2
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Academy Page
Join Date: May 2006
Guild: TcE
Profession: R/N
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If I get what your saying it wont work because you need a bow to barrage.
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Sep 24, 2006, 12:19 PM // 12:19
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#3
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Jungle Guide
Join Date: Apr 2006
Location: United Kingdom
Guild: Quit Whining And [PLAY]
Profession: Mo/
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You also can't get above 12 Marksmanship without being primary ranger (no access to runes) and 16 is needed for a decent barrage. Maybe a R/P might work well?
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Sep 24, 2006, 01:38 PM // 13:38
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#4
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Banned
Join Date: Jun 2006
Location: Good question
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w/e r/p works its just the use of anthems and shouts and stuff
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Sep 25, 2006, 05:58 AM // 05:58
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#5
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Krytan Explorer
Join Date: Jul 2006
Location: On top of a mountain
Guild: A Bad Moon Rising [Moon]
Profession: Me/Mo
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I had the same question.... If you have anthem of flame on you and you use barrage. It would definitely trigger since barrage is an attack skill, but would it spready fire to all targets hit by barrage or just one?
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Sep 25, 2006, 07:28 AM // 07:28
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#6
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Frost Gate Guardian
Join Date: Feb 2006
Guild: Xen of Onslaught
Profession: N/Me
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All targets should be set on fire since each arrow from barrage counts as a separate arrow (which is why different numbers show up). Same principle applies to A/R critical barrager with sharpen daggers spreading bleeding to multiple targets.
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Sep 25, 2006, 08:09 AM // 08:09
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#7
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Frost Gate Guardian
Join Date: Jan 2006
Guild: KoH
Profession: W/E
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Quote:
Originally Posted by I Brother Bloood I
someone else can create the actual build but i came up with idea and posted first...
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And what should it be?
I was thinking about a War/Ele who nukes with Metheor Shower and Mind Burn, I never tried this build, it would be awful but if anyone will ever be able to make it work, well, I came up with idea and posted first...
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Sep 25, 2006, 09:06 AM // 09:06
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#8
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Lion's Arch Merchant
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OK. Look. Take an E/p. Remove all skills from the bar accept "Can't touch this". Remove all armor. Then when entering combat in RA, type "/dance". I call this the Stripper build. I don't have time to think of what other skills go with this. But I came up with the idea and posted it first.
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Sep 25, 2006, 09:12 AM // 09:12
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#9
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Frost Gate Guardian
Join Date: Apr 2006
Guild: Alt Control Delete
Profession: W/
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A barrager is supposed to spam barrage as much as possible, do they really have the "time", in lack of other word, to cast Anthem of Flame(1s cast) for a 2 second burning? Doesnt sound like it is more powerfull in my oppinion
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Sep 25, 2006, 02:51 PM // 14:51
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#10
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Lion's Arch Merchant
Join Date: Jan 2006
Location: UK
Guild: [TOG]
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Quote:
Originally Posted by Anryla
A barrager is supposed to spam barrage as much as possible, do they really have the "time", in lack of other word, to cast Anthem of Flame(1s cast) for a 2 second burning? Doesnt sound like it is more powerfull in my oppinion
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Doesn't anthem of flame affect the whole group though and not just the person that cast it?
If that's correct only one person would need to cast AoF and it should trigger burning on every attack using a skill for every barrager in the team for 10 seconds, which in a barrage team would probably equate to 10 seconds of constant burning.
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Sep 25, 2006, 03:24 PM // 15:24
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#11
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Frost Gate Guardian
Join Date: Apr 2006
Guild: Alt Control Delete
Profession: W/
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if they attack at the same time I dont think the duration gets stacked. But if they barrage in a 2s window of each other then perhaps.
I don't know if it stacks or not thought
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Sep 25, 2006, 03:56 PM // 15:56
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#12
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Lion's Arch Merchant
Join Date: Jan 2006
Location: UK
Guild: [TOG]
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I guess it probably wouldnt stack and cause constant burning, but it would trigger burning again pretty quickly with a barrage team.
I'm thinking an insight barrage team with a paragon using AoF would be pretty handy in the FoW.
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Sep 25, 2006, 09:13 PM // 21:13
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#13
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Jungle Guide
Join Date: Jan 2006
Guild: [Here] | CKOD
Profession: E/R
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*notice*
athem of flame is a leadership skill.
*end*
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Sep 25, 2006, 11:24 PM // 23:24
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#14
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Banned
Join Date: Jun 2006
Location: Good question
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and i never said anthem of flame i just said anthems and stuff AND i said p/r at first
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Sep 26, 2006, 01:04 AM // 01:04
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#15
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Frost Gate Guardian
Join Date: Feb 2006
Profession: N/Me
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I think it only applies for the first attack skill of each ally.
So yes it does apply to whole party, but will not apply to each attack within 10 seconds only the first attack. Also you can't stack conditions, only lengthen the time it applies.
One person dealing burning to one target is the same as 5 people all applying burning to the same target at the same time. You would have to co-ordinate the first barrage of each person to be spaced out evenly over 10 seconds (eg one every 2 seconds) to get 10 seconds of burning.
This may not be a problem if the Paragon was Mesmer secondary and was able to Echo chain the chant. This way the new chant would replace the old one and therefore the first subsequent barrage of each person applies again.
The skills to look out for are:
Go For The Eyes! -- increases allies chances of critical hit.
Find Their Weakness! -- critical hits of allies apply a deep wound.
Of course if the paragon was in a group of critical barrage assasins, they probably would not require the use of Go For The Eyes
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Dec 06, 2006, 06:10 PM // 18:10
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#16
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Desert Nomad
Join Date: Sep 2006
Guild: Crimson Claw
Profession: W/
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Barrage Paras rock!
I just got back from tomb of primeval kings and it was the quickest run i ever did. my build looked something like this
-Barrage bviously
-find their weakness: causes deep wound when critical hits deep wound is one of the best conditions in the game and gives you very quick kills.
-go for the eyes : causes more criticals (a lot more) and gives energy. the greatest skill to bring. even with only 12 in marksmanship i was putting out more damage than normal r/mo bps. not to mention it increases the damage of all allies...and i believe it included minions and pets
check this link out for additional info on increased damage:
http://www.guildwarsguru.com/forum/s...php?t=10079178
-fall back : good heal and run tactic. heals for roughly 96hp if moving the whole time (including pets and minions which is nice)
-sunspear rebirth : good sub for rebirth but can only use once
-charm animal : again obviously
-comfort animal : ''
-anthem of flame: this gave additional damage but did not work as well as i had hoped. only applied to "target" and not each arrow like the above shouts do and doesnt stack obviously...next time ill bring anthem of envy (giving more damage to higher hp enemy)
attributes were in marksmanship, leadership, and command,
It was a lot of fun... the only problem was finding a group... people ridiculing me for even being there for like 30min until i finally got a group... they did not regret it.
Last edited by clawofcrimson; Dec 06, 2006 at 06:20 PM // 18:20..
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Dec 06, 2006, 08:21 PM // 20:21
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#18
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Krytan Explorer
Join Date: Jun 2005
Location: Atlanta, GA
Guild: Girl Power [GP]
Profession: Me/Mo
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I'm not seeing the advantage to going P/R over R/P. The skills that would be useful to bring, "Go for the Eyes!", "Fall Back!", "Find Their Weakness!", are in Command, with the possible exception of Anthem of Flame in leadership, but you need 4 ranks for 2 seconds of burning and 12 ranks for 3 seconds, which isn't very healthy for your point spread.
If, however, the Paragon is there *primarily* to provide those effects, then spec'ing to bow req only, or even bringing a spear (sacrilege, I know, not using Barrage) it could be a pretty useful contribution to a B/P team.
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Dec 06, 2006, 08:59 PM // 20:59
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#19
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Desert Nomad
Join Date: Sep 2006
Guild: Crimson Claw
Profession: W/
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i guess you could go R/p and it would be fine... some reasons i could think of..
1. energy management barrage+gfte+leadership=unlimited energy
2. higher armour (depending on situation of course)
3. ability to take leadership skills(burning refrain, anthem of flame,their of fire) and make command skills more effective with runes.
4, there is not really a need to have a ranger primary... the energy saving primary of paras is better in this case because of all the shouts. and you dont really need the 16 marksmanship as much because every hit is a critical.(it helps of course)
Last edited by clawofcrimson; Dec 06, 2006 at 09:07 PM // 21:07..
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Dec 06, 2006, 10:28 PM // 22:28
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#20
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Inadequately Equipped [GeAr]
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I could definately see being p/r and using barrage. Yet, I would think just a regular paragon w/o barrage being more effective. Counting on most of the rest of the group being b/p you would just have to spam anthems, chants, and stuff. This way you could focus more of your attributes into the anthems and chants to make them more effective. It also doesnt help that. like anryla said, barragers should be spamming barrage and this would be difficult at best to do.
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